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- The COVID-19 measures had a significant impact on daily life. The pandemic was accompanied by increased stress, loneliness, physical complaints, and deteriorating lifestyles. Previous studies have shown relationships between well-being and these factors, but the interactions, the pandemic’s influence, and the long-term effects remain insufficiently studied. By investigating these aspects and…
- The WARD-EU project aims to enhance patient care using the WARD-CSS system for continuous monitoring of vital signs with wearable sensors and artificial intelligence (AI) to alert healthcare professionals about potential patient deterioration, while minimizing unnecessary alarms.
- Many young gamblers are not aware of their need for help and of the different care options. Therefore, raising such awareness is imperative.ObjectiveThe proposed project will develop and test communication campaigns that aim to enhance young people’s awareness of care and their needs for care, and address stigma. With these evidence-based campaigns and a theoretical model, we deliver concrete…
- There are concerns about an increase in gambling problems among people with mild intellectual disabilities (MID). Social care professionals and addiction prevention workers are not always equipped to recognize and appropriately address gambling-related issues with people with MID. Collaboration and communication challenges hinder coherent and comprehensive care. ObjectiveThe aim of the project is…
- Many studies on the impact of COVID-19 on young people focus on problems like depressive symptoms. This project takes a broader view, examining both negative and positive aspects of mental health. We study how well-being, depressive symptoms, and resilience interact in youth before, during, and after the pandemic. Using data from large youth populations, we map mental health profiles, identify…
- In previous research, we found a negative relation between stressful COVID-19 experiences, social media use, and authenticity in young people, but no gender differences. This follow-up study explores why, by examining whether personal factors (e.g., stress, loneliness, health) and social factors (e.g., support) affect the link between social media and authenticity differently for boys and girls…
- The number of online gamblers, particularly among young people is growing and a large number of those are at risk of experiencing serious harm from gambling (for example financial or social harm).ObjectiveTypically, there are several years between the beginning of gambling and the development of a gambling addiction. This represents a window of opportunity to identify such at-risk gamblers and…
- The COVID-19 pandemic affected population segments in various ways. Using data from the Health Monitor COVID-19, we examine across different age groups (youth, young adults, adults and elderly) whether people who experienced high versus low negative impact of the COVID-19 pandemic differ demographically. We then analyse associations between physical health, mental health and lifestyle by age and…
- Since the opening of the online gambling market in the Netherlands in 2021, the number of gamblers and people with gambling disorder (GD) has increased. Treatment of GD commonly consists of cognitive therapy, which is moderately effective. Consequently, not all people with GD seeking treatment currently benefit from treatment. New treatment modalities are therefore urgently needed. Neuromodulation…
- The goal of PREGmatic is to ensure pregnant women receive care in the right setting: outpatient care when possible, and inpatient care when needed, while using AI to support clinicians in making informed decisions.
- Read more about the research on adaptations in skeletal muscle and blood during post-exertional malaise in ME/CFS, for better diagnosis and treatment.
- Read more about the research project on post-exertional malaise (PEM) in people with ME/CFS.